TopMacro
EN

Video · 4:19

Installing a macro in Bloody 7: video guide

Audio: English

Bloody 7 video covering Ultra-Core, MGN and AMC files, Headshot import, Core 3 and Core 4 button assignments, and saving with Apply.

Read the text version

What the video shows

Abridged transcript and video walkthrough

The main spoken explanations are condensed below, with scene descriptions to help you follow the video without sound.

Check the software and mode

Make sure Bloody 7 detects the mouse. The opening checks Ultra-Core 3 and Ultra-Core 4. The speaker notes that some devices may require activation after a trial period. The macro archive is extracted into a separate folder before import.

Add MGN or AMC

For MGN, the recording opens the program's location and copies files into the relevant game's folder. For AMC, it shows Headshot and M-Macro: select a file, give it a name, and add it to the list. Organizing by game makes the script easier to find when assigning it.

Assign in Core 3

In the demonstrated Core 3 mode, a macro is assigned to the N or 3 mode button and saved with Apply. Button 1 returns to ordinary operation. After applying the settings, the assigned mode button activates the selected script.

Use the Button tab in Core 4

The speaker then moves to Core 4 and the Button tab. An AMC file is assigned to a chosen mouse button and saved with Apply. For special LMB/LBM versions, that button acts as a toggle while execution uses held LMB. An ordinary AMC may run directly from its assigned button, so check the file type.

Verify after saving

The closing step is to test on a practice range: does the intended script activate, does its trigger match the macro type, and can it be disabled? Mode buttons behave differently in Core 3 and Core 4; check their behavior when switching modes.